The transfer market
Buying, selling, loaning out, renewing. The signings are yours, and so are the sales.
Transfers, money and facilities. The head coach picks the team.
You build the squad and build the club — then you watch, with no way onto the pitch.
Buying, selling, loaning out, renewing. The signings are yours, and so are the sales.
The bank balance, the wage bill, the budget and every decision involving money.
Pricing per stand, building work, expansion — and the 20 to 52 week wait until the work is done.
The sponsorship deals on the table and the membership plans that hold up the gate money.
You hire whoever runs the club's accounts — and that person's profile changes the tone of every post.
Hiring him, setting the target for the season, pressing him, praising him and sacking him. The severance comes out of your budget.
Said before you buy, on purpose: this is what sets one mode apart from the others.
Your head coach picks the eleven. The Tactics screen does not open for you — and that is not an oversight.
The work on the training ground is his, including who comes up from the academy.
You watch as a spectator: no substitutions, no change of approach, no half-time intervention. The head coach makes the changes.
On your desk: building work under way, sponsorship offers, contracts running down and the social media manager asking for approval before posting. And there is the head coach: if the season goes wrong, he feels the pressure from the president and the stands — and he may walk before you decide anything.
For people who believe a club is built off the pitch, and want to see whether their bet on a head coach holds up.
If the pleasure is in picking the team and changing it during the match, this mode takes exactly that away from you.
The game arrives on October 1st, through Steam. Add it to your wishlist to be notified on the day — and to help more people find it.
Add to wishlist3.568 already added it to their wishlist · updated on September 8, 2026