Player loans in a football manager game: when to use them
Also available in: 🇧🇷 Português (BR)
There is a twenty year old midfielder in your squad who does not come on even when the team is two goals down. On the same screen, left back is one 34 year old and nobody else. A player loan in a football manager game answers both of those problems, and most managers only ever remember it for the second one.
This guide takes both ends of the deal. What a loan is, when to let one of your own go out, when to bring somebody in, six steps for agreeing it, and what tends to go wrong halfway through.
The difference from a sale is what is left afterwards. A sale closes the subject: the player goes, the money arrives, and that is the end of the relationship. A loan postpones the decision. In a few months they are back at your door, better or worse for the experience, and you have to work out what to do with them all over again.
In Footy Manager a loan is one piece of the transfer market, sitting alongside release clauses, signing fees and contract renewals. A release clause is the figure that forces a club to let a player leave once somebody pays it. A signing fee is money paid to the player directly for agreeing to sign. Different instruments, different problems, and the standard mistake is trying to solve all of them with a cash offer. How each piece works in a negotiation has its own guide: https://www.footymanager.net/en/blog/mercado-de-transfere…
There is a second reason, less noble and just as valid: the wage bill. A well paid player you never pick is money leaving the club to watch football from a seat. Passing part of that salary to somebody else is one of the few ways to ease the accounts without selling anybody you wanted to keep. The full version of that sum is here: https://www.footymanager.net/en/blog/como-ganhar-dinheiro…
When not to loan out? When the player is your immediate cover in a position. That looks obvious in January and stops being obvious in November. Footy Manager runs a national league, a national cup and continental competition at the same time, so the squad that felt roomy in January is covering three fixture lists by the second half of the season. The third centre back you waved off is precisely the one you end up needing.
It works well in situations that have little in common. A 34 year old first choice full back with nobody behind them. A position your youth setup will not cover this season. A year where the board asked for promotion and the budget never caught up with the request. And the commonest case of all: the player who would fix the position costs more than the club has to spend.
What weighs against it is the clock. A loan player leaves, and whoever fixed left back with a loan three seasons running arrives at the fourth with left back still uncovered. A loan patches a hole. It does not build a squad, and treating it as though it does is the quietest way to stand still for three years.
The rest of the mistakes are easier to list:
Get into the habit of reviewing your loans twice a season, at the opening of the window and at the midpoint, with the contract list open beside you. Ten minutes of work, and it decides whether your squad grows or spends four years the same size. Footy Manager is a soccer management simulator from Marajo Games for Windows and Linux, with more than 690 clubs across 27 countries and seasons that run on from one another. There is more at https://www.footymanager.net/en, and the release is on Steam, at https://store.steampowered.com/app/5096190/footy_manager
This guide takes both ends of the deal. What a loan is, when to let one of your own go out, when to bring somebody in, six steps for agreeing it, and what tends to go wrong halfway through.
What is a player loan in a football manager game?
A loan is an agreement where a player goes to play for another club for an agreed spell and then returns to the club they came from, without anybody buying their registration. The club lending them out still holds the contract. The club taking them gets a player on the pitch without paying a transfer fee, and usually picks up some or all of the wages for as long as the spell lasts.The difference from a sale is what is left afterwards. A sale closes the subject: the player goes, the money arrives, and that is the end of the relationship. A loan postpones the decision. In a few months they are back at your door, better or worse for the experience, and you have to work out what to do with them all over again.
In Footy Manager a loan is one piece of the transfer market, sitting alongside release clauses, signing fees and contract renewals. A release clause is the figure that forces a club to let a player leave once somebody pays it. A signing fee is money paid to the player directly for agreeing to sign. Different instruments, different problems, and the standard mistake is trying to solve all of them with a cash offer. How each piece works in a negotiation has its own guide: https://www.footymanager.net/en/blog/mercado-de-transfere…
When to loan out one of your own players
Loan a player out when they will not get minutes in your team and are still young enough to improve. It is the one situation where letting somebody go makes both clubs better off. A player sitting on your bench gains no rhythm, takes up a squad place, and still collects wages every month.There is a second reason, less noble and just as valid: the wage bill. A well paid player you never pick is money leaving the club to watch football from a seat. Passing part of that salary to somebody else is one of the few ways to ease the accounts without selling anybody you wanted to keep. The full version of that sum is here: https://www.footymanager.net/en/blog/como-ganhar-dinheiro…
When not to loan out? When the player is your immediate cover in a position. That looks obvious in January and stops being obvious in November. Footy Manager runs a national league, a national cup and continental competition at the same time, so the squad that felt roomy in January is covering three fixture lists by the second half of the season. The third centre back you waved off is precisely the one you end up needing.
When to bring a player in on loan
Bring a player in on loan when a position is uncovered and the budget will not stand a transfer fee. This is the small club case, and it is the whole reason the mechanism exists: a loan puts a better player on the pitch at the cost of wages rather than a fee.It works well in situations that have little in common. A 34 year old first choice full back with nobody behind them. A position your youth setup will not cover this season. A year where the board asked for promotion and the budget never caught up with the request. And the commonest case of all: the player who would fix the position costs more than the club has to spend.
What weighs against it is the clock. A loan player leaves, and whoever fixed left back with a loan three seasons running arrives at the fourth with left back still uncovered. A loan patches a hole. It does not build a squad, and treating it as though it does is the quietest way to stand still for three years.
How to agree a loan in six steps
Agreeing a loan well starts with deciding what you want out of it, before opening any list of available players. Six steps cover both ends of the deal:- 1. Set the purpose before you look at names. Minutes for a young player, relief on the wage bill, or a gap in the squad? Those are three different goals and they lead to three different deals. Skip the choice and you end up loaning out the wrong player.
- 2. Read the fixture list before the position. Count the games left between league, cup and continental competition. The number of games is what decides how many players you need to keep at home.
- 3. Check the wages before you accept an arrival. A loan carries no transfer fee, and that is exactly what makes it deceptive. The salary lands in your accounts every month, and three loans at once add up to a signing you would never have approved.
- 4. Match the spell to the season, not to this week's problem. A player returning in the middle of the campaign comes back to no place at all: the team sorted itself out without them. A loan that ends when the season ends is far easier to manage.
- 5. Pick a destination where they will actually play. Sending a young player to a big club that will not pick them is the same as keeping them on your own bench, except now they are somewhere else. A smaller club, in your league or in another country, that genuinely needs them: that is where loans work. Footy Manager simulates all 27 countries in parallel, so the club that took them has a season of its own, with tables and scoring charts moving, and your player comes back with a real year of football behind them.
- 6. Put the return date in the diary. Before you agree anything, look at when their contract runs out. A player coming back from a loan with six months left is close to lost already, because the renewal conversation happens at the moment you have the least leverage in it.
What goes wrong on a loan
The most expensive mistake is loaning out a player whose contract expires during the spell or shortly after it. They spend the season elsewhere, the contract quietly runs down, and the club that borrowed them has a full year to talk to them. What comes back to you is a player with three months left and nothing on your side of the table.The rest of the mistakes are easier to list:
- Loaning out your immediate cover and finding out in the third competition of the year.
- Taking on a salary the club cannot carry, because no fee ever landed to make it hurt.
- Filling the squad with players who leave in June, then reaching July with January's team, only older.
- Sending a young player to a club where they sit on the bench too.
Get into the habit of reviewing your loans twice a season, at the opening of the window and at the midpoint, with the contract list open beside you. Ten minutes of work, and it decides whether your squad grows or spends four years the same size. Footy Manager is a soccer management simulator from Marajo Games for Windows and Linux, with more than 690 clubs across 27 countries and seasons that run on from one another. There is more at https://www.footymanager.net/en, and the release is on Steam, at https://store.steampowered.com/app/5096190/footy_manager
Keep reading
Board targets in a football manager game: keeping the job
A board hires you for a reason and judges you by that same reason. What actually goes int…
Youth academy in a football manager game: how to use it
What the youth academy actually does in a football management game, why it matters far mo…
How to make money in a football manager game
A club's finances rarely collapse because of one bad sale. They bleed through the wage bi…